Sound Design: Executed the sonic identity and developed 40+ sound assets for a main in-game character using
Ableton Live and Sound Particles through field recording, virtual instruments, and sound editing
Foley Recording: Collaborated with 3 sound designers in the studio recording of 30+ character movement sound
assets in a professional Foley studio, resulting in enhanced realism in different in-game terrains
Interactive Audio Systems: Collaborated with the Audio Lead to finetune RTPCs in Wwise dictating how ability sounds adapt to changes in object velocity
Sorelle is a whimsical 3D puzzle-platformer that immerses you in the magical seaside town of Isola Chiara. Play as sisters Alessandra, Bella, and Capri with 3 unique magical abilities as you explore the magic of sisterhood in a puzzle-solving adventure to restore magic and save the summer festival.