Role(s): Technical Audio Designer
Technologies Used: C#, Unity 3D, Wwise, Ableton Live
Developed for: Independent Group
Jun. 2024 - Oct. 2024
Responsibilities:
Dynamic Ambience: Conceptualized and executed a dynamic multi-layered ambience system in Wwise
that reacts to player performance, creating a sense of urgency as the game progresses
Interactive Audio Systems: Pioneered the integration of dynamic flight and combat sound effects responsive
to the player's velocity in Wwise, resulting in a better game feel of the player's power level
Momentum is an upcoming superhero action game where you play as a novice superhero still learning how to be a superhero who must save a city from Mutant terrorists.